Shaders
header.lightDarkMode D
Gallery

Three vertically stacked pill-shaped glass morphism elements with rounded ends against a pure black background. Each element displays a pixelated checkerboard pattern alternating between hot magenta (#ea0b9e) and warm tan/beige (#f19891) colors in a 47-pixel scale. The glass components feature glossy, translucent surfaces with subtle white highlights along the edges, creating a beveled 3D appearance. The shapes have a frosted glass effect with 0.64 refraction creating subtle light distortion. A VHS effect with wobble (0.61) and smear (0.3) adds analog video artifacts and slight vertical scan line noise (0.09), giving the composition a retro-digital aesthetic. The dither effect with colorDodge blending mode adds a subtle grainy texture overlay. The three elements are evenly spaced vertically, creating a minimalist, modern UI-like composition with strong contrast between the vibrant magenta-pink pixelated patterns and the deep black void.

Code

vue
<script setup lang="ts">
import {
  Shader,
  Dither,
  Glass,
  Pixelate,
  Ripples,
  SolidColor,
  VHS
} from 'shaders/vue'
</script>

<template>
  <Shader
    :disable-telemetry="true"
  >
    <SolidColor color="#0a0a0a" />
    <Glass :aberration="0" :cutout="true" :fresnel="0" :fresnel-softness="0" :highlight="0" :light-angle="232" :refraction="0.64" :scale="0.8" shape-sdf-url="https://data.shaders.com/storage/v1/object/public/user-uploaded-images/user_33nh0FG48zZa0rIUZuK7vgwPfZe/ihHF7QcQ1qcY_sdf.bin" :thickness="0.1">
      <Ripples :center="{ x: 0.18, y: 0.79 }" color-a="#ea0b9e" color-b="#f19891" :frequency="80" />
      <Pixelate :scale="47" :visible="true" />
      <Dither blend-mode="colorDodge" color-mode="source" :pixel-size="6" :threshold="0.8" />
    </Glass>
    <VHS :scanline-noise="0.09" :smear="0.3" :wobble="0.61" />
  </Shader>
</template>