Shaders
header.lightDarkMode D
Gallery

A silhouetted human figure rendered in warm terracotta and dusty rose tones against a gradient coral-pink background. The figure displays a distinctive horizontal line-based distortion effect that creates a glitch-like, fragmented appearance throughout the entire form. The distortion manifests as evenly-spaced horizontal bands that shift and displace the figure's outline, creating a striped, shattered glass effect. The figure appears to be standing upright in a neutral pose. The fluted glass effect with vertical/horizontal refraction creates a refractive quality that makes the figure appear to vibrate or shimmer with subtle wave-like distortions. The overall atmosphere is ethereal and dreamlike, with soft edges and a hazy quality. The color palette transitions from deeper coral-red tones in the figure to lighter peachy-pink and mauve tones, creating depth and dimension. The background maintains a consistent warm coral-pink hue with subtle texture variations. The effect suggests digital glitch art combined with optical glass distortion, creating a sense of movement or instability despite the static pose.

Code

vue
<script setup lang="ts">
import {
  Shader,
  Duotone,
  FlutedGlass,
  ImageTexture
} from 'shaders/vue'
</script>

<template>
  <Shader
    :disable-telemetry="true"
  >
    <ImageTexture url="https://data.shaders.com/storage/v1/object/public/user-uploaded-images/user_33nh0FG48zZa0rIUZuK7vgwPfZe/e7Jy8b5il0_q.png" />
    <Duotone color-a="#cd5746" color-b="#daaca8" />
    <FlutedGlass :aberration="0" :angle="281" :frequency="18" :highlight="0" :highlight-softness="0" :light-angle="-90" :refraction="2.65" :softness="0.79" :speed="0.05" />
  </Shader>
</template>