Shaders
header.lightDarkMode D
Gallery

Three vertically stacked rounded rectangular pill-shaped objects with a glossy glass effect against a pure black background. Each pill contains a pixelated checkerboard pattern alternating between bright neon yellow (#b1df0a) and hot magenta pink (#e86bc9) squares. The pills have a subtle white glossy rim/edge that creates a 3D beveled appearance with light reflection. The pixelation effect creates a blocky, digital aesthetic with approximately 47-pixel scale squares. A VHS wobble effect adds subtle analog distortion and scanline noise, creating a retro video artifact quality. The ripple effect generates concentric wave patterns emanating from the center-right area, creating dynamic color interference between the yellow and magenta. A dither pattern with colorDodge blending mode adds grainy texture and luminosity variation across the surfaces. The overall composition has a cyberpunk, neon aesthetic with strong chromatic separation and a glitchy, digital-age visual language. The glass component provides refraction and thickness properties that enhance the three-dimensional quality of the forms.

Code

vue
<script setup lang="ts">
import {
  Shader,
  Dither,
  Glass,
  Pixelate,
  Ripples,
  SolidColor,
  VHS
} from 'shaders/vue'
</script>

<template>
  <Shader
    :disable-telemetry="true"
  >
    <SolidColor color="#0a0a0a" />
    <Glass :aberration="0" :cutout="true" :fresnel="0" :fresnel-softness="0" :highlight="0" :light-angle="232" :refraction="0.64" :scale="0.8" shape-sdf-url="https://data.shaders.com/storage/v1/object/public/user-uploaded-images/user_33nh0FG48zZa0rIUZuK7vgwPfZe/ihHF7QcQ1qcY_sdf.bin" :thickness="0.1">
      <Ripples :center="{ x: 0.6, y: 0.85 }" color-a="#e86bc9" color-b="#b1df0a" :frequency="80" />
      <Pixelate :scale="47" :visible="true" />
      <Dither blend-mode="colorDodge" color-mode="source" :pixel-size="6" :threshold="0.8" />
    </Glass>
    <VHS :scanline-noise="0.09" :smear="0.3" :wobble="0.61" />
  </Shader>
</template>