Shaders
header.lightDarkMode D
Gallery

Three vertically stacked rounded rectangular shapes with a checkered pattern fill featuring alternating white and dark navy/black squares. Each shape has a glossy glass effect with subtle refraction and edge highlights creating a 3D beveled appearance. The shapes are arranged in a conversation bubble or chat interface style, with the topmost bubble being the smallest and most complex in its checkered pattern, the middle bubble medium-sized with simpler horizontal striping, and the bottom bubble largest with a similar striped pattern. A pixelated dither effect overlays the entire composition with a bayer4 pattern using white color dodge blending, creating a grainy, retro digital aesthetic. The background is pure black (#0a0a0a), providing stark contrast. Subtle ripple animations emanate from the top-left area of the topmost bubble. A VHS effect with wobble and scanline noise adds temporal distortion and analog video degradation, giving the overall composition a nostalgic, glitchy digital appearance with slight vertical smearing and horizontal scan artifacts.

Code

vue
<script setup lang="ts">
import {
  Shader,
  Dither,
  Glass,
  Pixelate,
  Ripples,
  SolidColor,
  VHS
} from 'shaders/vue'
</script>

<template>
  <Shader
    :disable-telemetry="true"
  >
    <SolidColor color="#0a0a0a" />
    <Glass :aberration="0" :cutout="true" :fresnel="0" :fresnel-softness="0" :highlight="0" :light-angle="232" :refraction="0.64" :scale="0.8" shape-sdf-url="https://data.shaders.com/storage/v1/object/public/user-uploaded-images/user_33nh0FG48zZa0rIUZuK7vgwPfZe/ihHF7QcQ1qcY_sdf.bin" :thickness="0.1">
      <Ripples :center="{ x: 0.5, y: 0.12 }" color-a="#a8c4d6" color-b="#212129" :frequency="80" />
      <Pixelate :scale="47" :visible="true" />
      <Dither blend-mode="colorDodge" color-mode="source" :pixel-size="6" :threshold="0.8" />
    </Glass>
    <VHS :scanline-noise="0.09" :smear="0.3" :wobble="0.61" />
  </Shader>
</template>